Another personal project used to push the envelope a little, and learn new skills... a fast, immersive first person shooter for VR. Includes online scoreboards for old school arcade-style competitive fun.
Developed for both GoogleVR and GearVR this project was an exercise in optimisation for mobile VR platforms. Partly restricted by the limitations of Cardboard, the game was most successful on GearVR but is sadly no longer available on that platform since the demise of sites like sideloadvr.com. Although GoogleVR has also been deprecated by Google, the game remains one of the most popular VR titles on the Play Store - now at 100,000+ downloads and currently 10k+ current installs. The plan was to provide those without the resources to buy hardware such as the Quest, a chance to experience a high quality VR game. Job done.
“Your game is AMAZEBALLS! I have never been so excited about getting motion sickness before
Absolutely brilliant work mate. Everything about the game is epic.”
Software used: Unity / Photoshop / Illustrator
- Client: Personal project.
- Status: Completed Feb 2017
- Themes: Unity, game dev, mobile development
- Team: Jerome Di Pietro